CmdrKiley's Rezolution Crews

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CmdrKiley's Rezolution Crews

Postby CmdrKiley on 20th Aug 07

Rezolution is one of my all time favorite sci-fi skirmish games. At first I wasn't all that crazy about their initial releases but the rules were what sold me. Very fast paced exciting rules set that real lend itself to the 'cinematic' feel they claim. After playing the game I described it as 'Bladerunner directed by John Woo'.

Meeting with the guys at Aberrant at Gen Con 3 years ago, we found that they were already on the way to putting out better sculpts and had already hired a better painter (the initial paintjobs didn't help the look of their figures). I've been really happy with the later releases since then. However I've even using lots of proxies in my crews.


The CSO have taken the biggest change for the better. I never liked the original sculpts, neither did a lot of people, and I found out that Aberrant was already on the move to come out with better sculpts. I've been totally impressed with these guys. I went with a SWAT type took for them using a grey/black disruptive camo pattern. However, I wanted to reinforce the 'police' look of the CSO and so when it came to painting my warbots, I did them like a 'black & white' police cruiser. I even added some clear plastic sprue to my Stomper Class III Warbot to make the 'gumball' lights. I made custom CSO decals for it. As the CSO sort of reminded me so much of Robocop, I wanted to add some 'dark humor' to it. Keeping the with police cruiser theme and imagining this thing stomping it's way into a warehouse guns a blazin' I imagined a 'DIAL 911' on the back of this guy. Because no matter what happens you're probably still going to need to call emergency services after this guy is through.

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These Marshals & Ranger are a mix of Aberrant, Copplestone Castings, Grenadier Future Wars / eM4, and Hasslefree minis.
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Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
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Postby robh on 21st Aug 07

Great looking collection Tom, some wonderful sculpts amongst those.

Which is the force fight them against?
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Postby CmdrKiley on 21st Aug 07

Oh I'll be posting the rest of my collection shortly. I have all the original 4 factions and some of the mercenaries.

APAC, my favorite, will be posted next.
Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
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Postby CmdrKiley on 22nd Aug 07

Here is a sample of my APAC Crew. Out of all the first release Rezolution starter sets, the sculpts in the APAC set appealed to me most. I've been very happy with my APAC collection. A well rounded force with lots of firepower and good close combat abilities. However they are pretty limited on range and armor.

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Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
CmdrKiley
 
Posts: 44
Joined: 9th Jul 07
Location: SE Michigan

Postby steeldragon on 23rd Aug 07

I believe I liked more your photos than the original ones when this things were released...

Loved the mecha guy...

Andres
"So Say We All"
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Postby CmdrKiley on 20th Sep 07

Here are The Ronin, basically a street gang of heavily armed super specialists.

The Ronin Brick w. Minigun
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and my conversion of him to carry his optional weapon, The Launcher.
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The Shootist, a gun-foo fighter in the very John Woo'ish sense.
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The Fiddler, a gadget guy
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who likes to play with Bomb-Bots
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The Maven, the Ronin Leader
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The Second
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The ESPer, a powerful psychic who can teleport, set people on fire and make them attack each other.
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The Fist, a squad bustin' martial artist street fighter (BTW this is actually a Hasslefree mini I use in my Rez crews).
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Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
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Location: SE Michigan

Postby CmdrKiley on 4th Oct 07

OK, so there's a merc model for Rezolution called the Shadow Assassin. It's an alien Dravani (the space vampires in the Rezolution setting) that works against the Dravani. There isn't a model out yet so I've been looking at a number of models that I thought would look suitable. The concept art shows a female humanoid in a skin tight suit with a pistol and a katana.

So my first choice as a proxie was Hasslefree's Kat. Great model and fits the description, but she seems too 'human' and conventional. Also the sword was not exactly a katana. My next choice was the excellent Dark Age model called X'Cess. This model was also sculpted by Kev White. She has a bit more unusual look about her, and the haircut sort of reminded me of Aeon Flux, so she certainly fits in well with the cyberpunk setting of Rezolution. She's armed with a katana and some throwing daggers. The Beam Pistol could easily be represented by a holster at her belt. Having already built this model for my Dark Age Forsaken army, I considered getting another just for this conversion project.

Then I came along a bundle of Dark Age models which included a pair of the new Hephzibah models. I've been quite excited for this model to come out. She's another sculpt by Kev White (see a pattern forming?). This model quite well fits the role just like X'Cess did. Furthermore the bald head seemed to fit the concept art of the Shadow Assassin and I just loved the dynamic pose. Also as she's a named character in Dark Age, I really don't need 2 right?

So I started with the basic model and fished through my bitz bin for a pistol holster. The suitable one I found was an Imperial Guard holster. However it seemed quite huge in comparison with her. Being lazy and not really wanting to get into sculpting a smaller holster (I've not much luck sculpting with epoxy putty) I found a matching Laspistol and trimmed it down a bit. Still seemed big, but I started to rationalize the Beam Pistol as being bulky and light-weight.

I started by trimming the scabbard out of her left hand and then re-attaching and mounting it to her belt. Then I removed the throwing daggers from her left waist and mounted the holster. Then added the pistol to the left hand. I was a bit perplexed as the holster was on her left side and the pistol would be oriented so her right hand would pull it out. The katana was positioned on the opposite side where her left hand would have to draw it. So I rationalized it as she has a preferance for the Beam Pistol (assuming she's a right-hander) but in the pose she's currently in she's leaping into close combat and must have traded weapons before leaping onto the steal beam.

I painted my Hephzibah and Shadow Assassin conversion at the same time and tried to make them appear more different. So I then decided to add a pony tail, to further make her look like the concept art. Drilling a small hole in the back of her head, I then inserted a piece of bent staple. After bending it to the way I liked and trimmed it to the length I needed, I decided to try the putty again (I figured if it didn't work I can always fill the hole back in and go bald with no pony tail). Adding some putty and shaping worked out well and so I added some texture to it. Turned out not too bad, so I declared it a keeper.

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Getting back to painting her, I decided to try a different color scheme from the black, dark brown, dark blue and red color schemes of my Forsaken army. Being Dravani I decided to stay with the prefered purple colors. So I did the black leather as black but highlighted with Reaper Nightshade Purple. The rather than the tanned skin of my Forsaken army I went with very pale colors, to make her seem alien (besides Dravani are vampires and not too keen on sunlight). To further add to the punkish look I added the star shaped makeup around the left eye and the metallic highlights to the hair.

More pics of Hephzibah and the Shadow Assassincan be found in the MAOW Galleries.
Last edited by CmdrKiley on 6th Oct 07, edited 1 time in total.
Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
CmdrKiley
 
Posts: 44
Joined: 9th Jul 07
Location: SE Michigan

Wow!

Postby gospog on 4th Oct 07

I heart the Stomper Class III Warbot.

Awesome work and not too serious while still kicking ass.

My kind of bot.

-Tom
"You're invited to take a midnight stroll with Mephistopheles."
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Postby robh on 5th Oct 07

I think the Hephzibah and Shadow Assassin figures are great. The simple conversion really works to make them different.
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Postby CmdrKiley on 5th May 08

Here's some recent additions to my APAC Crew.

These are the Panther Securibot.

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Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
CmdrKiley
 
Posts: 44
Joined: 9th Jul 07
Location: SE Michigan

Postby steeldragon on 5th May 08

The Securibot looks cool!!!

is that straight from Rezolution?

Andres
"So Say We All"
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Postby CmdrKiley on 5th May 08

Yep that's an official Rez model.

Before it was released, I found a MageKnight figure that I rebased and repainted as a proxy.

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It's a bit larger and looks more steampunk than cyberpunk however.
Back in my day we didn't have that non-toxic pewter stuff. We played with lead...LEAD I TELL YA! and we liked it.
CmdrKiley
 
Posts: 44
Joined: 9th Jul 07
Location: SE Michigan


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